This wee was simple and strait to the point I received the models and textures from my 3d modeler and I have been slowly placing them into unity, I have been running into texture issues which cause my materials to not be placed on the object correctly. I fixed this problem by making the model a editable poly in 3ds Max. Other than that everything has been smooth and I do not have the unity file to show the scene but I do have the image of the textures and models I will be using.
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AuthorHello, I am Jacob Creator of the very not boring, interesting page. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Archives
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