Over the past two or three years Fortnite Battle Royal has evolved and advanced in graphic, material, and overall neatness/performance of the game. The community has been discussing and going back and forth in detail about what could have made the game more enjoyable, for example, how Fortnite adds multiple additions of guns, consumables, and different in game features. This initially seems good, but the community has lately been realizing that these additions are just for revenue, this gives the people who aren't very good at the game an equal chance of getting kills and wins without having to put time into getting better at the game. I personally agree with the community because this will show the difference in skill and help people realize that they need to practice and not just pick up the controller and win. The only other reason there isn't full retaliation on behalf of the players wanting a fun game is the fact that Fortnite is free and does not require PlayStation Plus. This was very helpful to the gaming community because the players could have a free high quality game and the option to pay for different accessories. One way to fix this problem is keeping the regulation of different game features and mode stable and also allowing the skill gap to grow so the multiple sets of higher skilled players will not complain about how the new update allows "noobs" to go on a 10 kill streak. In conclusion Fortnite has evolved and tries to please the community while making revenue. Summary-Fortnite has evolved to be a well developed game
-The community has many mixed reactions
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Nearing the end of my 9th grade year I want to reflect on what I have achieved in my class, I will have another reflection like this, but based on what would I have changed or done to help me prepare for the amount of work. During the course year I have used with many applications to create multiple different digital images and graphics. Mainly all of the work we have done this year has been with the Adobe applications, like Photoshop, Animate, Spark, Premier Pro, and Illustrator. All of these applications except Photoshop and Illustrator took my extra time to understand and fully understand and fully understand the in and outs before I created a piece of work or start the assignment. The class was set up by Mr.B to gradually get more difficult like a standard class, but the different applications don't connect with each other and build on top of each other to give you further understanding for the next application. This class also has different criteria requirements other than the graphics, which is this portfolio and our occasional quiz or test, where the out of class interaction collides with the excuse/situation of how people may not have the capable software at home. These quizzes help as a lesson in preparing myself for further understanding of the different applications because the blog post, test, and quizzes further the vocabulary and understanding of the tools or objects. In conclusion DDA class has gradually tested my work ethic and helped me get introduced into different career's and hobbies. Summary-DDA has been fun and a interesting class
-This class will open opportunity In DDA class I have been working with a new software which deals with a 3d modeling and it is called 3Ds Max. Though we have only just started I have learned some of the basics to create simple 3d models. The things that I like about the application is the fact that after you take the time to understand the use of the basic tools and materials, all of the projects will be very simple and require little effort compared to tools like the pen tool, which isn't a simple tool. For the few models that I have done the only noticeable hardship I have had was positioning of my different shapes and different parts to make them fit into my overall piece. This leads to me to believe it will become harder for me if I need to create a large symmetrical piece or object. This leads me to be hesitant of the direction my teacher takes because of right now this application and the assignments given are very simple because of the in depth and fast tutorials which help with how productively I work. This is an image of my cool Snowman Dude which I made using 3ds max, this was created using basic 3d shapes and objects to create what appears to be a wacky snowman with top hat. The most difficult part of this assignment was placing each object in the correct location and width to create the illusion of symmetry and simplicity. In conclusion 3ds Max is one of my favorite applications because of how fun it is to use and how it doesn't apply extra stress because it doesn't need all of my brain cells for me to function it and still pass the class. Summary-3d modeling is simple after learning the tools
-The different assignments could all be made using simple shapes |
AuthorHello, I am Jacob Creator of the very not boring, interesting page. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Archives
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